Camera#

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The static Camera class gives you the ability to pan and zoom around in your game world. This is useful for features like player/object tracking.

Static Methods#

The Camera class is incredibly simple to use. The table below shows all the available methods of Camera:

Method Description
lookAt Positions the camera such that the given coordinates appear in the center of the window
setZoom Sets the zoom level of the camera
screenToWorldPosition Converts a point in screen coordinates to a point in world coordinates
worldToScreenPosition Converts a point in world coordinates to a point in screen coordinates
getX Returns the x translation of the camera
getY Returns the y translation of the camera